Showing posts with label Studio McVey. Show all posts
Showing posts with label Studio McVey. Show all posts

Sunday, August 26, 2012

Kickstarters: Good or Bad for the Hobby?

So, with Reaper’s Bones Kickstarter winding down with just over three million dollars pledged, there is certainly a great buzz about crowdsourcing for wargames. We’ve had a spate of companies large and small hopping on to produce new lines and there have been some fantastic (and not so fantastic) offerings.


But is it good for the hobby?


The reason I’m asking this question is a comment from EldarGal on the BoLS lounge in regards to Dreadball by Mantic:

“17 miniatures for 80 is frankly absurd right when Reaper are offering 200+ for one hundred and Dark Vengeance will be coming out with 60 odd for a similar price. 33 or so for 150 isn't any better. The sculpts aren't that nice either. Even taking into account that this is a board game, Sedition Wars provided 51 lovely miniatures for 100.” 


 My reply was:
 
“I think you're being a little harsh here. Those other Kickstarters only reached that number of minis after they'd started and gotten a crapton of cash to enable the mass production - they initial mini to dollar ration was much lower. GW also already has the capital and business model to mass produce and potentially loss-lead on Dark Vengeance.” 


Lady EG responded that Sedition Wars came with more miniatures initially (50) and many others have also. I work in retail, so this reminded me of a common thing I call Gotthammer’s retail 101:

People are greedy cheapskates who won’t want to pay a cent more than they have to and expect perfection in response. 

If you’ve ever worked in retail you’ll no doubt agree. The reason I ask if crowdsourcing in the Kickstarter vein is a bad thing is that people might get used to getting high quality miniatures for 40 cents a piece. There are of course other factors in why some Kickstarters are better value than others:


- Pre-existing logistics

Reaper are already an international company, and their offerings are recasts using and already existing medium. They’re simply making moulds and producing these guys. With a locked in number of pre-orders it will be simply a matter of cutting moulds, ordering more plastic (bulk discount!) and shipping. It will be a lot of work, but the framework is already there.

 

 - New frontiers / business

Wreck-Age is a new startup. They don’t have the connections an existing company like Mantic or even Studio McVey have to get stuff made. Even comparing Sedition Wars to Dreadball, perhaps the McVeys know people in the games industry who can get them a good deal on the board pieces to save costs (this is pure speculation, but it’s Aly and Mike McVey – I’d do them a solid).

In one of the Order of the Stick Kickstarter ($1.125 million raised) posts creator Rich Burlew commented that pledge bonus items were delayed due to the initially contacted printer taking too long, and needing to find a new one. Long term business customers can often get better deals or, like Games Workshop, save even more money by doing everything in house.



 - Stars in their eyes

Aka thinking that Kickstarter is an unlimited trough of money to draw from. Reaper got three mill, surely people will have money to spare for me, right? In what I consider a disturbing, or perhaps just ill thought out, move a group has recently put up a bid for money to make an admittedly awesome sounding series of dioramas.

Now the highest levels do net you either a piece of the diorama itself ($650, limited to 15), or a painted mini/vehicle ($70/$160) so you’re either getting overcharged for their commission service or this is essentially a fancy advert for their painting service. The lower levels get a making of video and tutorials. Again, this gives me an uneasy feeling as many companies may be eying these funding options as a quick way to make cash. Or, as a commenter of HoP put it:

"So, they're making dioramas and asking money for it? Hmm. Are the dioramas being auctioned for charity or anything? It seems to be just one massive hobby project they want money for. That's fine but it feels like crowd funding has gotten a little out of control."


“Well, mighty Gotthammer,” I hear you ask, “that’s what they’re for aren’t they?”
Yes, yes they are loyal minion but I ask you this: what if Games Workshop decided it was going to release the next army book / codex through a Kickstarter campaign? Raise five million or Tau won’t get re-done. You no doubt scoffed at that – GW is a global company with a huge line, its own production facilities, distribution and so on.

Well… so’s Reaper. What's to stop GW from doing it that way?

Food for thought, certainly. I don’t much like the idea of a pre-existing, well established company relying on crowdsourcing for its basic operations (I consider Bones an expansion out of Reaper’s normal territory), but there may well be some thinking that that’s the way to go. There is only so much hobby money floating around and, going back to the original quote, people are looking for value for money. It's an awful big risk to put your company's future and your customer's goodwill when there are other more traditional, albeit less flashy, routes to go.



The company I work for is engaged in a seemingly never ending price war with its nearest competitor, driving prices of many items ‘down down’ (for you Australian readers). Problem comes when the prices go back up to normal, or are forced up by uncontrollable events.
As an example we recently had flooding and various other weather phenomena that have played havoc with local produce. For a brief while some items were ridiculously cheap – both through oversupply and artificial reasons. When this becomes untenable the price goes up, often tripling or more. To say some people are not happy is an understatement.

See, people like good things for cheap – I know I do. And they get used to getting things for cheap. Think the stereotypical ‘back in my day X only cost Y’ old guy rant and you’ll be on the right track. So sales of that item slow as it isn’t ‘good value’ anymore or is ‘too expensive’.


Now, imagine if you will all those minis you just got from your $100 pledge to Reaper (I don’t mean to keep using them, but they’re really good for illustrative purposes). Now imagine paying full price – even at the bones price they average around $1.80 or so – and you’ll be paying around $400 or so. Would you buy spend that much for those minis normally? I imagine Reaper is really hoping so as they’re going to be investing a lot of money in this line.

If it becomes ‘normal’ to get such good value for money with minis it does paint a rather dark future for small indie producers. Perhaps I’m being a bit melodramatic there, but in the world where minis cost $5 each (and some are as large as a Relic Knight) will people decide that a company like Hasslefree (or even Reaper themselves) isn’t ‘good value’ anymore?

I think the key is to always compare to 'normal' miniatures when looking at value for money, not other Kickstarters. Seeing the great discounts Reaper can offer with all that cash will make anyone look like rubbish next to them.


I do think Kickstarters and other crowdsourcing do have great potential – obviously given my shilling of some here over the days – but I do think people looking at diving in should weight up their options and not just assume they’ll have an instant winner. They’re all going strongly at the moment, but they’re also new and shiny and exciting. I’ve already seen talk of ‘pledge fatigue’ setting in, and then when this recent spate starts rolling in people are going to have mountains of minis to paint so might be put off even great deals when they come along.



But that doesn’t mean you shouldn’t check out Wreck-Age.

Monday, May 23, 2011

Hello Cathy, Maow Minis

Finished painting up Hello Cathy from Maow minis, mounted on a Studio McVey base with a Tamia 1/35th Tommy Gun:




She's an addition to my FireZone collection of various sci-fi minis mounted on the McVey bases.

Tuesday, March 29, 2011

Hasslefree Tomoko and Vissarisa


Finally painted up Tomoko (ie Major Kusanagi of Ghost in the Shell) by Hasslefree, in similar colours to her Stand Alone Complex guise. I think the shading came out very nicely on her jacket and bodysuit.

Here she is with the Firebrand Conscript I posted earlier. I kept the Major clean and smooth with a limited colour scheme to show her as a more professional fighter opposed to the Firebrand who is grittier and more thrown together.




She doesn't yet have a base as I'm going to give her a Sedition Wars one when they arrive to make her match the rest of my 'hard sci-fi' type minis.

Funnily enough Hasslefree put up a clear resin version of her, then sold out, while I was painting her. Oh well, I'll try and get one from the next run.


I've also been working on Vissarisa:



I still need to highlight her tabbard, face and give her shield a crest, but otherwise she's almost done.

I'm also trying (fairly unsucessfully) to fight off lust for the Phantom Titan. I'm thinking a dark greenish-blue colour scheme with glowing tracery over it, TRON Legacy style. I've played around in photoshop with the preview pics and I think it could work.

Friday, March 18, 2011

Sedition Wars Firebrand Conscript finished

Here she is completed. Bit of a naff picture though, but that's what taking photos at five in the morning gets you.





Also:


Sunday, March 13, 2011

Sedition Wars WiP

After a painting absence of several months I've put brush to mini again, starting on my Sedition Wars minis. First up is a Firebrand Conscript:


I'm giving her a fairly mish-mash colour scheme on purpose. The concept is she is in civillian clothes (blue tee, khaki cargos, brown hiking shoes) with added on armour. The armour is dark grey with blue-grey strapping aiming for a riot cop type scheme.
For the gloves and respirator will be painted up with garish orange or yellow to give the impression of civillian gear.

I'm not decided on how to paint her gun or hair yet. Part of me wants to give her some really garish dye-job - green, purple or the like - but I'm not too sure how it'll work out.
I don't want to go black or metallic on the gun, though I don't have much of a choice really. End result will probably end up being a different shading technique or somesuch to differentiate it.



The models themselves are the usual super-high quality of Studio McVey (I got them all in resin, though metals are out now for the Vanguard line). As an example one of the Vanguard troopers has a backpack:


It fits superbly:



The only figure I had any trouble assembling was Akosha Nama (the sniper) due to everything basically needing to be glued in place simultaneously and my only having two hands.

Also today my Jaggernat arrived (or at least I noticed he was on the front step). He's a big boy:


Monday, October 04, 2010

Studio McVey's Lisbeth Complete

As the title says, Lisbeth (by Studio McVey) is all done now:

(click for larger)


Close up of Lisbeth herself:

Here you can see the re-sculpted right hand, the modifed right arm and the earphones.


Rear shots:

I just went with a few hibiscus on the board, and an Etnies logo since it's kind of like an arrow. Good view of the mods to the pistol holster, grenade and the added singlet. I also gave her proper briefs, rather than a thong, though I decided against trying to write 'bonds' on the waistband (I considered it though).

Roxy logo on the back of the helmet - sorry 'bout the glare - and there's a Dead Kennedy's logo on the left. The rightmost one is based of some public transport system logo (I was trawling google for logos).


Bottom of the board:

Decided to not go totally grommity and cover the thing. I figured a mix of surfie and skatie logos would work best, as she's dressed skate, but is (obviously) surfing. The nosemost is the Independent logo (maybe they make hover dealies rather than board trucks in the future), and the one on the tail is the Sharka Surf co's.
The middle three are ones I just made up - Black Wave sounds cool, WNG is meant to sound like 'wing', and I figured I should put something relating to flying on there. I was originally thinking a wave with a wing coming off of it, but I'd already put a few waves on her already. The green one is meant to be mountains, but it's a bit vague.


The graffiti:

The pink thing and the green girl are based on some street art I found on google, but the thinking stick man and the WCSFC (an in-joke from work) are my own. The background colours were stippled on with a small Citadel drybrush to give it the sprayed on look. After they were done I washed them black and gave them a light grey dusting to weather them.

A very nice model to paint, though the angle I've put her at makes it a pain to photograph her nicely. It's like very shot either has a bucket of glare or the camera auto-focus decides to pick the wrong bit (it's fond of her right knee and the back of her board).

But still, very happy with how she turned out.

Tuesday, August 10, 2010

Lisbeth by Studio McVey - halfway there

Lisbeth has her base colours and fist run of shading done:



'fraid the pics aren't the best, but she's still WiP.


Still needs more detail work (logos on her helmet, dials on her watchs ect) and cleanup. The board isn't started yet. I'll be doing a hibiscus design in Ice Blue in the indented section, and surf/skate logos on the back and centre blue sections to make her nice and grommity.

Sunday, August 08, 2010

Lisbeth - Colours

Here's a rough map out of how the colours will work for her:



The pattern on the outside of the board will be a hibiscus design, and I'll be adding a variety of skatie/surfie logos to her helmet and board.


She's undercoated now, so I'll be working on her tomorrow.

Saturday, August 07, 2010

Lisbeth by Studio McVey - progress and adding earphones

Surf's up dudemeisters!


I've been continuing to work on Lisbeth from Studio McVey, finalising her mounting and cleaning up a few details. As seen in the picture below the grenade is finished being turned into a water bottle, and I've added the wire from what is now her iPod case (or whatever they have in the future) for her earphones.


The wire is a single strand pulled from some standard multi-core electrical wiring salvaged from an ancient stereo. I drilld a guide hole with a 0.35mm bit, and secured the wire with superglue.



Next step was to carefully wrap the wire around her body. Areas to be careful around are using enough pressure to bend the wire so it doesn't pull back, but not enough to pull it from its mounting. The other thing to be careful of is to not kink the wire, or it'll look like rubbish. In the above pic you can also see where I've re-sculpted her left hand's fingers.

As you can see the wire is bowed out to the right of frame (her left) to indicate movement.



Then I simply glued it into place under her helmet. If I'd planned ahead I could have drilled guide holes, but I didn't. It's out of focus, but the re-scuplted right hand can be seen above and below.



The second wire for her right ear is glued in place.



Leave it to dry and don't try to re-position it 'just a little bit'. It'll fall out. Trust me.
It's probably also a good idea to cut the wire shorter than I did.



The right ear wire gets bent into position, cut to length, glued to the longer wire and we're done!

Here she is in what will be her final positioning, ready for priming (the pin is mounted to the board so I can take her off for painting) - a bit of a difference from the original!

Cowabunger! Totaly tubular! Wiggity wiggity! Reaganomics!

Monday, August 02, 2010

100th post - Dark Sword, Red Box and Studio McVey


These three lovely ladies are from Dark Sword Miniatures, part of their line to of figures based on George R R Martin's A Song of Ice and Fire, though I just painted them how I felt like.


Sansa Stark, who dislikes giving me a decent photo.



Lannister Lady in Waiting, who uses a lot of double sided tape methinks.



Catelyn Stark, who I thought looks very much like the lovely Cate Blanchett. Might even be worth getting a second to make into a Galadriel since GW's are pretty terrible.



Group shot from behind.


Here's one for the ladies:


Red Box's Hakar the Horrible WiP.


Also on the workbench I've got Studio McVey's (as in Mike) limited edition Lisbeth (I have #52):


First thing I did was swap her around on her board to make her a goofy footer. This is mostly due to her stance - it is very much putting all her weight on her left foot, which would indicate pitching the opposite end of the board upwards. The original stance had this the other way around, with her leaning away from her pursuers yet going upwards.

Another issue is that it is very rare for a skater/snowboarder/surfer to grab the board to their front with their leading arm - doing so would make it very difficult to see where you're going. This is of course the opposite when doing a method grab when you use the leading arm for the very same reason.

So, after swapping her around (and re-sculpting the fingers on her left hand [they were part of the board]) I chopped off her right hand and cut up her shoulder to bring the arm down and to the outside in a more natural position for balancing. Then it was sculpting on fingers.

I've also given her a singlet and converted her hand grenade into a water bottle. The holster for her now non-existent pistol has been cut down and I'll be adding some wires to her ears as if it is a MP3 playr case or somesuch. Her thong was also changed to simply be high underwear (it seemed like it would be uncomfortable). She also got some hair at the back.

Colours will probably be khaki pants, black singlet, red fancy top, and a white/blue board with a hibiscus pattern .